Apr. 13th, 2008

simgaroop: (Default)
When I had to re-create my Strangetown, I realized it was time to take some measures to prevent my game from spawning more characters than my computer could handle at the same time. So, I read through several tutorials at MATY and messed up plenty of times when I tried to follow them.

Unlike what you might think, creating a totally custom neighborhood is actually pretty easy once you've figured out exactly what you want to do with your game. After reading several comments from people who consider this is a very hard or annoying task, I decided to write this small tutorial depicting the method I followed to create my new neighborhoods.

Of course, I'm not an expert simmer or modder, so your best option for technical advice in this matter will ALWAYS be the "More Awesome Than You" forums and the plenty of useful tutorials you can find at the Peasantry section: http://www.moreawesomethanyou.com/smf/index.php/board,11.0.html

In short, I'm basically collecting the several links that were lost among the 15-18 pages of each tutorial at MATY, while trying to explain this process as clearly as possible.

Unfortunately, I wasn't able to take pictures to illustrate this tutorial. My Windows OS is in Spanish, so I was afraid I'd confuse you if I posted pics with the common terms in Spanish (they are quite different from the English version, of course).

Nonetheless, I hope you'll still find this "tutorial" useful.

What's the difference between empty and cleaned up templates? How to customize your game with them?  )

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